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Kingdom hearts hollow bastion floating chests
Kingdom hearts hollow bastion floating chests






Thus, keep slamming at the Heartless until the symbol collapses entirely. Enemies will continuously spawn here, but you may notice that the symbol breaks down as more and more of the Heartless die. More nasty enemies await here, including the umpteenth Behemoth, so slug through that in an attempt to reach the Heartless symbol at the far end of the passage. Keep going forward through the passageways, following each lighted spot. After this fight, the party gets the Superglide ability.Īfter taking out the Gargoyle, fly into the Crater and work your way downward to a spot where a light shines from the ground. Knock his health into the green and he'll launch some homing energy balls, but the strategy remains the same at that point - it's surprising how easy his attacks are to avoid from back behind his head. Avoid that by pulling out to very long range. The worst is when leans forward and the mountain erupts. When he rears back or leans forward, those are signs of his big attacks, so pull out of range when that happens. The strategy here is a lot like Ursula - fly around to the back of his head and slam away. The party is flying here, a la Wonderland or Atlantica. Examine it, then go back out through the void, being prepared for a fight. Whack them and go through the door, where there stands an infernal machine.

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The very last column, fiery in color, leads to a dark hallway full of Heartless. Last of all, with an oddly green column of light, is the Hundred Aker Wood, with one last save point. Go up the ladder and into the open doors to explore and fight, but the exit is down on the bottom of the hold, a door with a small slit in it. Second to last is Neverland, down in that confusing hold again. Third to last is a trip back to Oogie's roulette wheel, which if nothing else is a cool showcase of the Halloweentown character designs once more. Brush up your swimming skills for another trip to Atlantica, where there are lots of Jellyfish to kill. Incidentally, none of these battles should be much of a challenge, which is part of what makes this little sequence so annoying. Next up is Agrabah, Fat Bandits and swordsmen. Last on the first ring of worlds is Deep Jungle, with lots of monkeys. Then, we're off to the Coliseum, with Defenders and gargoyles. The next blue light leads to Wonderland, with Heartless wizards. Whack the bad guys and leave by the exit. The first step is Traverse Town, full of Soldiers and Large Bodies. Each level has a treasure chest, so find those before exiting. Yes, you guessed it, this is one of those old fight-every-boss-again things. Go to the blue light on the other side, to be transported to another mouth. Now you're in what looks like a big mouth. Use Glide to drop down from ledge to ledge, clearing chests and killing Heartless, until you reach the bottom, which is veined with glowing light.

kingdom hearts hollow bastion floating chests kingdom hearts hollow bastion floating chests

In this next area, the Giant Crevasse, there are items and enemies everywhere. Battle another Behemoth to gain entry, and then stop to take stock. If you can believe it, there's actually a Behemoth in a chest over here, although it's easier to kill than the last one.Ĭontinue going forward to the glowing crater, which is surrounded by six rocks, Stonehenge style. Clear the chests along the way if you want, since while some contain battles, others have vital items. The floating islands are your pointers here - they're aimed in the right direction to follow. Doesn't look like there's anything to walk on, but the nothingness is in fact quite substantial. Full video walkthrough for End of the World found Īfter the brief bit of reminiscing from Sora, go through the rocks here in Gate to the Dark and kill Heartless on the way - these guys are unmercifully tough, so be very careful.






Kingdom hearts hollow bastion floating chests